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Noa Schneider Logo

About Me

I am a Level Designer and Environment Artist focused on immersive spatial and visual design, crafting spaces that guide player movement, pacing, and narrative through color, composition, lighting, and form

 

In my work, I aim to evoke awe, curiosity, and wonder. I am drawn to stylized work because I feel it adds another layer of expression that can be used to communicate gameplay, moods, narratives, and ideas. I also enjoy exploring technical tools and workflows that support the creative process and make iteration more efficient.

 

I love the creative process; especially when it is collaborative. I find refining ideas within a like-minded team incredibly rewarding. My dream is to work on a team of highly skilled collaborators to create immersive worlds, experiences, and narratives that bring people together.

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